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Comments

  • lest

    lest

    March 10, 2015, 4:41 pm

    The main difference is that most bloggers have direct links in support of their assertions (i.e. serving as proof). People can click into their sources, determine if they are legitimate sources, studies, etc. and formulate an opinion on the blogger's POV.

    With the main stream media, personalities often verbally lie (provide no sources) and a substantial number of people ingest what they're saying as fact. Those who get their news on the internet tend to substantiate it, research it, etc. without even being conscious of doing it (via links) as they get their news.

    One is undoubtedly superior than the other.

    Reply

  • ssylvan

    ssylvan

    March 10, 2015, 3:11 pm

    One where two records can use the same field name, for one. Haskell has "field labels", but it's a very shallow piece of sugar, and not a real "record system". Don't act like you don't get what people mean when they wish for a real record system. Haskell's records are highly deficient compared to records in pretty much any other language. If you want to talk about the commonly understood meaning of "records", than Haskell's "records" surely are nowhere near it (in fact they're called "Datatypes with Field Labels" in the report).

    Reply

  • troynt

    troynt

    March 11, 2015, 4:13 am

    "A CMS requiring a slew of third-party mods before it can be usable is useless to someone who can code a custom Rails CMS in a day or two. (Hint, hint. Build it in Rails.)"

    If you need a CMS with a slew of mods, perhaps you should of stopped there, and just went with a RAD framework. You seem to be using the wrong tool.

    **Gripe #1: Drupal Stores Just About Everything in the Database**

    "[...] Drupal stores templates in the database."

    Wrong

    I do agree about logs in database, but not everyone has access to the file system. I'm sure you could write a module to easily do this if you wanted.

    "You don’t want that person digging around in your database for this information: one bad search query and your data is gone."

    *rolls eyes*

    **Gripe #2: Drupal is Freaking Hard to Use and Has a High Learning Curve**

    This is true.

    **Gripe #3: Drupal’s Design is Piss-Poor**

    Designed for backward compatibility. Never had issues with Drupal security. Most open source project have security issues, because the code is open to all.

    **Gripe #4: Drupal’s None Too Friendly**

    This is a reach, who cares? Puh-leez

    **Edit: Oh, and Drupal’s search also sucks. Thanks YCombinator.**

    Try luceneapi, but yes Core Search sucks.

    **Edit #2: I was unclear re. the templates in the database. I wasn’t referring to .tpl files, but to Drupal Views.**

    Still wrong, view configs are in DB, template code is still in template files

    To me, his only valid gripe was Drupal's high learning curve. However, if he can learn Rails, he can learn Drupal.

    Reply

  • SpookyRockjaw

    SpookyRockjaw

    March 10, 2015, 6:14 pm

    I know what you're saying. I feel like I would really like open world games but often when I'm playing them I end up feeling unsatisfied. Usually the world is filled with irritating details that break the immersion or the missions feel too cookie cutter like they would be in an mmo.

    Also my motivations for undertaking missions is kind of vague. I don't feel strongly about most of them and then I don't know why I'm going to such trouble to help person X out. Who is this person? Why am I nearly getting myself killed to help him after having a ten second conversation with him?

    The game needs to immerse me in the story more. I'm an adventurer who just is looking for something to do? Fine, but I doubt Han Solo would listen to some sob story from someone he just met and then say OK and do random fetch and murder quests.

    If I'm a bounty hunter or something, let me be part of a guild and get missions and have rivalries form. Let me have missions that contradict one another and customers who are untrustworthy. Let things not go as planned and have betrayal and sabotage by real characters and not just people who wander around town waiting for me to come back.

    I guess these are things that work better in linear games. I'm just tired of playing open world games that make me feel like I'm playing an mmo by myself.

    Reply

  • antidense

    antidense

    March 10, 2015, 12:08 pm

    warning: spoilers.

    UmlnaHQsIEkgY29tcGxldGVseSBpZ25vcmVkIGFsbCB0aGUgcHVuY3R1YXRpb24sIGFzIHdlbGwg

    YXMgY2FwaXRhbGl6YXRpb24uICAgSSB3cm90ZSB0aGUgc2NyaXB0IGluIHB5dGhvbiwgaW5jbHVk

    ZWQgYmVsb3cuICBJIGRpZG4ndCBhbnRpY2lwYXRlIHRoZSBBL3NwYWNlIHByb2JsZW0sIGJ1dCBh

    dCBsZWFzdCBpdCBtYWRlIGl0IGEgbGl0dGxlIG1vcmUgZGlmZmljdWx0LiAgVGhhdCdzIHJlYWxs

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    YWJjZGVmZ2hpamtsbW5vcHFyc3R1dnd4eXoiDQpmaW4gPSBvcGVuKCdyYWlucG9lbS50eHQnLCAg

    J3InKTsNCmZvdXQgPSBvcGVuKCdyYWlucG9lbW91dC50eHQnLCAndycpOw0KZm9yIGxpbmUgaW4g

    ZmluLnJlYWRsaW5lcygpOg0KICAgIGxpbmU9c3RyaW5nLmxvd2VyKGxpbmUpOw0KICAgIGZvdXQu

    d3JpdGUoJyAgICcpOw0KICAgIGZvciBsZXR0ZXIgaW4gbGluZToNCiAgICAgICAgdmFsPXN0cmlu

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    CiAgICBmb3V0LndyaXRlKCdcbicpOw0KZm91dC5jbG9zZSgpOw0KZmluLmNsb3NlKCk7

    Reply

  • max3000

    max3000

    March 11, 2015, 3:33 am

    Ah... You are onto something.

    > then I'll try to take the belief with the smallest leap of faith

    You are touching the crux of the matter. How much of a leap of faith it is to believe various things is a matter of personal evaluation. Why is it easier for you to believe that a complex working ecosystem sprung up randomly rather than it was purposefully placed there? By default, when we see information-rich content we think intelligence and creator. Why is it different to you for humans (and earth's ecosystem)? Because you have evidence that cells replicate? How did cells came a point where they started replicating? Even if one cell started replicating, does that make sense to conclude that an eye could be formed from such a process? Etc.

    The amount of information-rich content in DNA strongly suggest to me that it can't be all caused by randomness and time. I just don't buy it. For me, believing in atheism would be too much of a leap of faith.

    Reply

  • jrmeuwi

    jrmeuwi

    March 10, 2015, 9:30 pm

    Just letting you know, this is how college is for alot of people. I went away for school too -- without anybody I knew. It seemed like all my friends were having the times of there lives and I was sitting in bufu struggling to find something fun to do. Give it a chance, and keep your head up man. I decided to transfer, and by the time the semester was over I was regretting my decision because I had met so many awesome people. My suggestion -- get into greek life. Even if people make it seem like a whole bunch of douchebags, find one thats right for you. Good luck my friend

    Reply

  • serume

    serume

    March 11, 2015, 8:46 am

    I've not noticed a comment on reddit that's positive to the idea of removing men. And I cannot take responsibility for the collective, only for myself.

    As usual, the problem is generalization and lumping people (of one gender or of one ethnicity or anything else) together. That's a lot of what I see from "feminists" as well as "men's rights-activists", this dislike, distrust, distaste of a collective 'them'. I'm not them. I'm just me. And I judge everyone on the basis of their actions (and sometimes their nose. I have some issues.), not on which 'collective' they would appear to belong to.

    Reply

  • jrandom

    jrandom

    March 10, 2015, 5:42 pm

    I'd love to do a realistic simulation of actual plate tectonics someday. What I'm aiming for here is not realism but something that's good enough for a game world. (Granted, the plate movement could be better. Right now it's a sort of modified random walk.)

    *(Edit: Think of it as a cartoony version of the real thing. A caricature, if you will.)*

    Step 1 is to get some kind of plates, which I've just done.

    Step 2 is to get collision/rift information and use that to deform the height field. Since each point on the map is easily identified with its veroni point, I can use that to see which direction any given spot on the map is moving and use that to laterally slide the heightfield. Anywhere where two map spots move into the same area is a target for uplift/subduction. Anywhere left empty after a step is a rift spot. Lots of possibilities on how to approach this, and I'll probably wind up trying out several.

    There are a few unanswered issues I have to work out that the lateral movement of heightmap points introduces, and I have to make sure that the uplift doesn't just raise up pixel-thin areas (or allow it but make sure I have height-based crumbling added to the erosion routine to make those areas "fall over" when they get too high).

    Either way, it should be interesting. This is my favorite kind of playing-with-programming: lets try some crazy system and see what the result is!

    Reply

  • Acglaphotis

    Acglaphotis

    March 10, 2015, 1:53 pm

    Seriously? So, when I defended the guy who killed a girl by mistake with his car, that means I must have also killed a girl by mistake with my car? Or when I defended the guy who did heroin for the first time, that means I must have also taken heroin? To answer, no, I am not a pedophile. I find the thought fucking disgusting, thank you very much. You sound like republicans. All who oppose them are either terrorist, hate freedom or must have some kind of hidden agenda.

    I am just a psychology student who has met actual people with deviant psychology like the OP, some actual offenders, though not child molesters, and I happen to know how no one with this kind paraphilia can ever have a normal life, but they deserve a chance. It's not pretty, and I may end up being proven wrong and the OP does something awful, but he's innocent now so he deserves a chance to be treated fairly, politely and respectfully. I wish he'd join a support group or got a therapist, because modern therapy can help A LOT to these kind of people, but whatever, right? I'm the guy defending a pedophile.

    I'm leaving the discussion respectfully because I thought I might have an intelligent argument with you. I was wrong. Have a nice day.

    Reply

  • hackinthebochs

    hackinthebochs

    March 10, 2015, 2:00 pm

    * I don't see a problem with this in principle. If you are the first person to come up with the concept of a thriller, and its a huge hit, why shouldn't you be the only person to have the right to create more thrillers for some reasonable amount of time? You created the market, you should be able to exploit it.

    * Same goes for books

    * This could easily work in math. It's not about preventing people from expanding on it, its about preventing people from making money off of your discovery/invention. You might have heard about google's pagerank algorithm and how it uses eigenvectors. Well, if the guy who invented eigenvectors was still alive, he would reasonably have a claim for some royalties.

    * I'm not sure what your argument is here. If you genetically engineer something new, you should have a patent on it. If you're simply copying nature and isolate natures mechanism, you perhaps should have a much more limited patent (to encourage companies to understand biology better)

    From all these arguments with different people I've noticed the one overarching theme. People want patent law that benefits *themselves* the most. They don't give a damn about the actual inventors. Whether its in the form of free software, or new works of literature, or new gadgets.

    Reply

  • Naieve

    Naieve

    March 10, 2015, 10:13 pm

    I'm stupid? I'm not the one confusing the Germans with the Japanese.

    FYI, the Battle of the Coral Sea was one hell of a gamble considering our Fleet had been shattered and we were sending everything to Europe. Meanwhile your troops were with the Brits, who didn't want to let them go, and the Japanese were driving for New Guinea and after that the northern coast of Australia.

    You do remember your history right? The part where your military leadership was planning to cede Northern Australia because they didn't have the forces present to contest a Japanese invasion?

    Reply

  • JOA23

    JOA23

    March 10, 2015, 10:21 pm

    I really disagree with your note. The best way to be successful in any situation is to find a way to be happy. For a lot of people, that means surrounding themselves with other interesting people who they can trust and build relationships with.

    Honestly, you really don't sound like the best person to be giving advice to the original poster. Having friends is obviously important to her, even if you have convinced yourself that it is not important to you. Additionally, having a "just say fuck it" attitude to a social life is a really good way to make sure that you won't have one.

    Reply

  • Alluvium

    Alluvium

    March 10, 2015, 11:36 pm

    Just try rember, not every one in the world is fucked up. I have never had a bad sexual experiance but i have a high number of friends who have been through similar issues.

    And the think i notice the most, once they have told me about what happened, is they are forever chanegd as people, they aproach other people with much more caution. all i can say is try , and i cant imagine how hard it must be for you, but try to trust people you meet.

    Also of the 3 people i know 2 of them were 'secondary' assualt, as in the person who was doing the assualting had themselves been touched in ways unimaginable.

    Reply

  • lukey

    lukey

    March 10, 2015, 12:35 pm

    Ermmm...I think you're mistaken about the custom font previewing. In plain Suitcase (older versions), there are all kinds of settings for that. Probably 5 different ways, with scaling etc. You can add fonts in three ways...either into a master repository (the vault), or off a server (nework) or in-place. It's true that you can't simply "browse" a folder, but you can "add" a folder without moving anything anywhere, and in practise there's no significant difference. The advantage of 'adding' is that it checks the fonts for duplication/functionality first. Ie., it's tested before it shows them to you. Exactly the point you like about MainFont. ;)

    Suitcase *Fusion* has all that stuff, plus it *also* offers a plug-in for running Adobe products for real-time updating of the current fonts. The old version often seemed to require a Photoshop restart.

    Suitcase has a nice back and forthness to it. Once a project is done, I can have Suitcase quickly duplicate all the fonts I actually used and place copies into the project folder. I then back up the project along with the font files. Down the line, if I need to refer back, it's a piece of cake to open the project and restore the relevant fonts for re-editing.

    I manage about 20,000 fonts in Suitcase and it's snappy!

    Reply

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